The multiplayer component of Assassin's Creed III is being tasked to the team behind Assassin's Creed: Brotherhood and Assassin's Creed: Revelations, according to a host of Twitter and LinkedIn profile listings (via Gamesradar).
In addition to work on the Assassin's Creed franchise, Ubisoft Annecy designed the multiplayer components of the Splinter Cell games Pandora Tomorrow (2004), Chaos Theory (2005), and Double Agent (2007).
Little is known regarding the multiplayer component of Assassin's Creed III. If it is based on the setting of the single-player campaign, gamers can expect to traverse various sites in Colonial America during the Revolutionary War.
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